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Your command center for diving into our latest courses, episodes, and browsing the topical areas you want to improve.

Recent Courses

38 courses available. See them all
  • Build a Shopping List Prototype

    8 EpisodesBy Chris Jacobs

    In this course you will create a shopping list that actually works and is responsive on all devices! Episodes include advanced tips around s...

  • Advanced Origami Techniques

    6 EpisodesBy Chris Slowik

    Once you've got the basics of connecting patches and creating logic down, you can do just about anything in Origami. This series looks at so...

  • Design an iOS App - Part Two

    4 EpisodesBy Chris Slowik

    In the first half of this course, we designed the app, and laid out the overall navigation structure. Now we can now focus on some finer int...

  • Runes - Build a SpriteKit Game

    11 EpisodesBy Chris Slowik

    Building a game with SpriteKit is surprisingly easy, and super rewarding! Learn to wrangle sprites effectively and build a fun and beautiful...

Recent Episodes

Browsing 40 of 233 episodes.
  • Add Missing Patch Options

    When you build a custom component, you need to make sure to expose any property that you want to be editable. There are a few lingering properties to add to our walkthrou...

    • "Add Missing Patch Options" in Origami
    • 1:29
    • Pros Only
    • Watched
  • Build a Card UI with Components

    The walkthrough screen is going to be built as a carousel of cards. We'll tackle building the card component in this episode.

    • "Build a Card UI with Components" in Origami
    • 9:30
    • Pros Only
    • Watched
  • Design a Reusable List Item in Framer

    The skeleton of this prototype is just about done, so this episode will be focused on filling out the details on all the screens - including the important Drink list item...

    • "Design a Reusable List Item in Framer" in Framer
    • 9:55
    • Pros Only
    • Watched
  • Design an Interactive Settings Screen

    Every app needs a settings screen. There's not a whole lot to this app, so this can be tackled in one episode - moving a little faster with Design mode now, as you get so...

    • "Design an Interactive Settings Screen" in Framer
    • 9:38
    • Pros Only
    • Watched
  • Build Better Tap Areas Using Parent Objects

    If you're using icons or text for buttons in Framer, its often useful or even necessary to augment the tappable area for usability. Learn a quick and easy way to build be...

    • "Build Better Tap Areas Using Parent Objects" in Framer
    • 4:32
    • Pros Only
    • Watched
  • Navigation Bar Design with Framer

    Before getting into the details of each screen, it's usually useful to stub out the navigation of the app, at least for a simple one with few screens. Get some more pract...

    • "Navigation Bar Design with Framer" in Framer
    • 4:48
    • Pros Only
    • Watched
  • Simulate an App Launch with FlowComponent

    Time to get started adding interactive elements to this prototype. Learn how to use FlowComponent to create transitions, show modals, and control your app flow.

    • "Simulate an App Launch with FlowComponent" in Framer
    • 4:59
    • Pros Only
    • Watched
  • Design an iOS-Style Dialog

    In this episode you'll build an iOS-style dialog to request the user's permission to connect to HealthKit. It's a bit of realism to add to the prototype!

    • "Design an iOS-Style Dialog" in Framer
    • 6:41
    • Free to Watch
    • Watched
  • Splash Screen Design in Framer

    Start at the beginning - learn about multiple drop shadows and gradients by building a simple splash screen. Get your feet wet!

    • "Splash Screen Design in Framer" in Framer
    • 3:07
    • Free to Watch
    • Watched
  • Build Screen Transitions in Origami Studio

    With the splash screen built, we can contain it in a Screen component and transition to the walkthrough. We’re also getting started with layout and design of the walkthro...

    • "Build Screen Transitions in Origami Studio" in Origami
    • 6:31
    • Pros Only
    • Watched

Topics to Learn

11 topics available.
  • Swift

    48 Episodes
  • After Effects

    44 Episodes
  • Sketch

    35 Episodes
  • Framer

    34 Episodes
  • Origami

    30 Episodes
  • Game Design

    23 Episodes
  • Flinto

    14 Episodes
  • Kite Compositor

    13 Episodes
  • Experience Design

    5 Episodes
  • Principle

    5 Episodes
  • Cinema 4D

    5 Episodes