Your command center for diving into our latest courses, episodes, and browsing the topical areas you want to improve.

Recent Courses

38 courses available. See them all
  • Build a Shopping List Prototype

    4 EpisodesBy Chris Jacobs

    In this course you will create a shopping list that actually works and is responsive on all devices! Episodes include advanced tips around s...

  • Advanced Origami Techniques

    6 EpisodesBy Chris Slowik

    Once you've got the basics of connecting patches and creating logic down, you can do just about anything in Origami. This series looks at so...

  • Design an iOS App - Part Two

    4 EpisodesBy Chris Slowik

    In the first half of this course, we designed the app, and laid out the overall navigation structure. Now we can now focus on some finer int...

  • Runes - Build a SpriteKit Game

    11 EpisodesBy Chris Slowik

    Building a game with SpriteKit is surprisingly easy, and super rewarding! Learn to wrangle sprites effectively and build a fun and beautiful...

Recent Episodes

Browsing 90 of 229 episodes.
  • Using Framer Text Layer Templates

    Templates allow you to work with specific parts of your text, eliminating the need to build complex strings with a lot of concatenation.

    • "Using Framer Text Layer Templates" in Framer
    • 4:17
    • Free to Watch
    • Watched
  • Import JSON Data and Map to Design Layers

    This quiz game prototype is going to be built with the intent to be easily editable. That means we want to import the quiz questions and metadata from a file. Learn how t...

    • "Import JSON Data and Map to Design Layers" in Framer
    • 6:01
    • Free to Watch
    • Watched
  • Build a Dynamic Quiz Game in Framer Design

    Framer's Design mode UI is easier to use than ever and includes powerful options for text. In this episode, we'll take a look at how to use gradients in design and the ne...

    • "Build a Dynamic Quiz Game in Framer Design" in Framer
    • 7:19
    • Free to Watch
    • Watched
  • Build a 3D Scroll Transition in Flinto

    One of Flinto's fortés is the ease with which you can build transitions, no matter how many layers are moving around and changing. Let's make this boring transition compl...

    • "Build a 3D Scroll Transition in Flinto" in Flinto
    • 10:03
    • Pros Only
    • Watched
  • Creating Complex Components with Multistage Behaviors in Flinto

    Most components have many more than just two states. On this detail level, there are quite a few micro-interactions that can be defined as part of one behavior.

    • "Creating Complex Components with Multistage Behaviors in Flinto" in Flinto
    • 13:31
    • Pros Only
    • Watched
  • Create Intermediate Animations with Behaviors in Flinto

    Building a basic behavior is fairly straightforward, but lets take it a bit further by adding some more detailed animations to a behavior.

    • "Create Intermediate Animations with Behaviors in Flinto" in Flinto
    • 4:15
    • Pros Only
    • Watched
  • What is a Behavior in Flinto?

    In Flinto, micro-interactions are contained inside "behaviors". We'll kick it off by defining a simple behavior with two states and a tap.

    • "What is a Behavior in Flinto?" in Flinto
    • 5:27
    • Free to Watch
    • Watched
  • Functions and Code Reusability

    Duplicating code is something to avoid no matter what you're building, and functions are the first line of defense against that trap! Learn the basics of writing reusable...

    • "Functions and Code Reusability" in Framer
    • 5:32
    • Free to Watch
    • Watched
  • Adding Events to Looped Layers

    Adding events to objects is pretty straightforward, but when those objects are in a loop, it gets a bit trickier. Let's add interaction to the album stack..

    • "Adding Events to Looped Layers" in Framer
    • 6:45
    • Free to Watch
    • Watched
  • Arrays and Data

    Arrays are useful constructs in any language, and Framer is no different. We'll put them to good use in this episode to populate our album stack with images.

    • "Arrays and Data" in Framer
    • 3:59
    • Free to Watch
    • Watched

Topics to Learn

11 topics available.
  • Swift

    48 Episodes
  • After Effects

    44 Episodes
  • Sketch

    35 Episodes
  • Framer

    34 Episodes
  • Origami

    26 Episodes
  • Game Design

    23 Episodes
  • Flinto

    14 Episodes
  • Kite Compositor

    13 Episodes
  • Experience Design

    5 Episodes
  • Principle

    5 Episodes
  • Cinema 4D

    5 Episodes