Now that the core gameplay has been designed, there's actually a fair amount of extras we need to put together. Pause states, Instructions, Leaderboard, etc need to be handled before this is a complete design.
The core of our gameplay is going to be the actual game board. This episode will start defining how the final game looks and feels at its core - the game board is one of the most important things to get "right".
Starting to think about the overall look and feel of the game, we'll put together a quick intro screen here. The design will be based on the game logo, and a cool dark neon style makes it all come to life.