Topic  

Sketch

Sketch is built for modern graphic designers, and it shows in every fibre of the app.

There are 7 Sketch courses.

  • Mobile App Design with UX Power Tools

    6 EpisodesBy Chris Slowik

    Creating a design system from scratch is tedious, but the benefits of a heavily modular system are huge. In this course we'll create a uniqu...

  • Launching Websites with Anima Launchpad

    5 EpisodesBy Chris Slowik

    Launchpad is a plugin for Sketch that promises functional websites from Sketch designs without ever having to touch the code. Learn the ins ...

  • Sketch Power User

    5 EpisodesBy Ray Sensenbach

    Becoming a power user is all about knowing the tiny ins and outs of the interface. You'll become a better designer through deep knowledge of...

  • Game Design in Sketch

    6 EpisodesBy Chris Slowik

    Sketch is universal in standard UI design, but it's just as capable of designing game UI as well. This course will hit the fundamentals of d...

  • Building a Design System

    5 EpisodesBy Chris Slowik

    In this mini course we'll be exploring some ideas relating to how to build a design system. Sketch is the tool because it allows us to build...

  • Sketch to AE

    2 EpisodesBy Chris Slowik

    The workflow from Sketch to After Effects can seem like a chain of imports and cleaning up. But there's a better way. Shift your thinking us...

  • UI Workflow Tips

    4 EpisodesBy Chris Slowik

    Sketch is widely used for UI design, but it's easy to overlook some of these indispensable tricks. Symbols, styles, and grids...find out how...

There are 35 Sketch episodes.

  • Complete the Gameplay UI

    Now that the basis of our gameplay is designed, it will be useful to detail the rest of the UI on our gameplay screen before getting into additional effects. Seeing the w...

    • "Complete the Gameplay UI" in Game Design
    • 5:25
    • Pros Only
    • Watched
  • Build the Game Board

    The core of our gameplay is going to be the actual game board. This episode will start defining how the final game looks and feels at its core - the game board is one of ...

    • "Build the Game Board" in Game Design
    • 5:21
    • Pros Only
    • Watched
  • Design the Splash Screen

    Starting to think about the overall look and feel of the game, we'll put together a quick intro screen here. The design will be based on the game logo, and a cool dark ne...

    • "Design the Splash Screen" in Game Design
    • 6:59
    • Pros Only
    • Watched
  • SuperTap Concept

    Ideas for games can come from anywhere. In this intro to game design, Chris briefly discusses ideation, gameplay inspiration, and the plan for creating this cool iOS game...

    • "SuperTap Concept" in Game Design
    • 1:55
    • Free to Watch
    • Watched
  • Use Auto-Layout to Be More Efficient

    Anima's Auto-Layout plugin for Sketch is a massive productivity booster. Learn how to easily make more consistent designs, faster.

    • "Use Auto-Layout to Be More Efficient" in Sketch
    • 7:36
    • Free to Watch
    • Watched
  • Distribute Your Design System

    Using a syncing service like Dropbox and Invision's Craft plugin, it's really easy to make sure your whole team is on the same page.

    • "Distribute Your Design System" in Sketch
    • 5:44
    • Free to Watch
    • Watched
  • Assemble Some Example Screens

    One core part of a good design system is layout samples for key screens. It's important to show how your components will interact so other designers can follow the creati...

    • "Assemble Some Example Screens" in Sketch
    • 7:18
    • Free to Watch
    • Watched
  • Crafting Components That Match

    Using the foundation you've defined in the previous lesson, start creating your library of components from which you can build anything.

    • "Crafting Components That Match" in Sketch
    • 7:52
    • Free to Watch
    • Watched
  • Build the Foundation of the System

    Defining the colors and styles of the system early in the process will help us ensure consistency throughout. These will serve as the basis for all our components.

    • "Build the Foundation of the System" in Sketch
    • 6:24
    • Free to Watch
    • Watched
  • Why to Build a Design System in Sketch

    Sketch is a great tool for building a design system because of the built-in functionality. Organization and updating is easy with shared styles.

    • "Why to Build a Design System in Sketch" in Sketch
    • 1:48
    • Free to Watch
    • Watched